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Hardcoded video game2/29/2024 All you would need to do is k eeping some men behind the ball, the most noobish/brutish park the tank tactic of all, eventually you'll get there. Getting that tank achievement isn't all that tough in and on itself. The classic Gazhammer/Hammer1000/GarryWHUFC dilemma in a nutshell. or too far fetched as impossible to somewhat simulate on a computer surely The next 10 games, the game "decides" enough is enough and the striker enters a "dry patch" of 8-10 games to "even out" the numbers and make them more realistic, cause, you know, my tactics were too brilliant to comprehend in the beginning of the season, only to become very poor 10-15 games in But, I'm getting carried away here - so my striker starts with 5 games and 10 goals. I think often not even Messi and Ronaldo are not Messi and Ronaldo on this game, as they fail to live up to the standards of their RL selves. The beauty of Football Manager is that it cannot comprehend having Messi's and Ronaldo's. I usually re-schuffle the team, do some or a lot of deals, put in a wicked tactic, and see my boys destroy the opponents for the first 7-10 matches, with my top striker having something like 10 goals in 5 games. And this is not the only way that FM17 hates strikers - due to my inconsistency, I often start new games. In no way I was able to get a player to score more than 4. You'd think, 500 years into the future, Man Utd can go 57 games unbeaten, but they don't have a striker that can put 6 past a relegating Liverpool? I've used many tactics through the year. As you can see, Dimitar Berbatov's 5-goal tally still stands. The thing that FM17 hates most, though, are strikers. I guess that's done to avoid "cheating" tactics, but it takes away your ability to really make an amazing team - you can't really tell if your CB is actually to blame when you concede a late equalizer, cause you might think - "well, the game is just programmed this way and it was bound to happen at some point". But whenever you go in such videos, you can really see the tendencies of the game exploited - no one can top a 14-in-a-row clean sheet game, can you? The game is programmed in a way that you will often not go even 5 games without conceding. I found this one and obviously Manchester United managed to top that, though I dunno how. I once saw a FM17 video of "a lot of years into the future" (I think it was 1000? Couldn't find it now) and Arsenal's unbeaten streak was still standing. But what also happens, even though rarely, is a team on a rampant form without losing a game. I'm not saying "hey, it's not realistic to lose this way". What I hate about FM17 and something I hope you'll look into for FM18, is that you tried so badly to make things "realistic" that you added a key variable to the match engine, which kinda goes something like this: "If human manager goes without a loss for 10-15 games, make there's a loss somewhere in there".
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